Tag Archives: ideas

Trope Cloud

I made a discovery a couple of weeks ago; one that endangered my work productivity for a couple of hours (don’t worry employer, I made it up and made my deadlines). There was a thread on the Amia forums about … Continue reading

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Mob Mode

Something came up tangentially in a discussion on the MMORPGMaker.com forums the other day. In the context of trying to make “empty” (i.e. too large for the current playerbase) worlds feel less empty, a poster suggested: if characters remain in … Continue reading

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What is a design and what is an idea?

Tony Richards asked this in a post on the Indy Zen forums: I’ve been confusing “Game Designs” with “Game Ideas” for many years… and they’re definitely not the same thing. But what’s the difference? Being a fledgling game designer, I … Continue reading

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