Tag Archives: levels

Metagaming and Levels

A thread on the forums of an NWN1 PW reminded me of another of the evils of levels. They force metagaming in supposedly immersive roleplay environments. Let’s take the humble gate guard and his role in the world. He is … Continue reading

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Action Oriented Progression – Part II

Since Brian Green will likely finish his levels theme with his own proposal soon and D^t already has presented his own ideas on the theme, I thought I’d drop in my own proposal. As I alluded in part I, the … Continue reading

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Action Oriented Progression – Part I

What makes one swordsman better than another? Many years ago, I was in the Society for Creative Anachronism. There, I knew a man who was probably in his late 30’s or early 40’s at the time. He was of average … Continue reading

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Levels

I was going to post on another subject, but then Brian Green asked what we thought of levels. I have strong opinons. They have their place as a measure of troop effectiveness in the tabletop miniatures wargaming origins of D&D … Continue reading

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