Tag Archives: players

Real Players, IC aliases

My post last week on pseudonymity discussed some of the benefits to immersion that pseudonymity brings, as well as some of the problems for online communities that pseudonymity creates. How might we be able to have the best of both … Continue reading

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More on Williams’ roleplayer survey

Raph Koster has a new piece on the Williams paper that I mentioned last week, where he hits on Williams’ points. One of the early commentators on the thread was asking about the relative RPer populations of EQ2 versus SWG, … Continue reading

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Players vs. volunteers

11 days ago, Xillix Queen of Fools, one of Planeshift’s devs, opened a discussion gauging the players’ opinions on a wipe. Late in the discussion, the developer weltall explained the database problems that Planeshift has. 91 items are buggy as … Continue reading

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Wipes and Avatar Capital

Planeshift – who’s Laanx server is one of the few roleplay centric worlds that is not a text MUD or NWN PW – is nearly ready to iterate to version 0.5. Last week, one of the developers, Xillix Queen of … Continue reading

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How do people feel about meta-roleplaying?

Creating alternate player personas has a long history in roleplay environments and it does always stop at the character. Some players are open about their real world selves and are clear about the level of the roleplay. “Hi, I’m Bob … Continue reading

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Roleplay Builds

Dana Massey of mmorpg.com wrote an inflammatory piece last week, essentially calling roleplayers on MMOs crybabies and drama queens. The following day, Sanya Weather, also of mmorpg.com and eating bees, wrote a more nuanced piece laying out the problems that … Continue reading

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Postmortem: The Etilica Soulflash – Part II

Continued from part I – (I realized that I’d never finished the Etilica Soulflash story) When the soulflash went live on Etilica and the lore changes went into the documentation, along with a note on the forums detailing how death … Continue reading

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