Tag Archives: Real World Examples

The consequences of our world designs

There is a new post on Psychochild’s Blog that got me thinking. What about you? Have you done deep research for your games besides reading fantasy books or playing similar games? You might think that – at least in theory … Continue reading

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These Elephants Don’t Dance

In my last post – the dancing elephants definition, I mentioned about how medieval European military architecture is unsuitable for use against war elephants and how its verbatim use in fantasy settings opens the door to breaking immersion. The conclusion … Continue reading

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